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Sign up for free See pricing for teams and enterprises JamesWilko released this Oct 23, 2017
- Update Russian localization
- Fix crash in ChatManager after Crimefest 2017 day 3
JamesWilko released this Sep 6, 2017
- Readded Mod Options and Keybinds to the pause menu
- Fixed some errors with the updater system
- Fixed a few menu errors in the Mod Manager
- Fixed a crash when attempting to update a dependency mod
- Updated Chinese localization
- Updated Spanish localization
- Updated French localization
JamesWilko released this Sep 2, 2017
- Fix deadlocking on Windows 7
- Fix crash if connecting to a lobby in progress
- Fix crash if shooting targets in Wick's shooting range in the Safehouse
- Disabled developer console for regular players
- Added new console enable method to the injector, see Debug Console wiki page if you want to re-enable it
JamesWilko released this Aug 31, 2017 · 5 commits to master since this release
Release 2.0 of the BLT, with LuaJIT support, and a complete rewrite of the in-game mod loading API. More information is available on the wiki, Whats New in BLT 2.
JamesWilko released this May 2, 2017 · 19 commits to master since this release
Updated release May 2 2017
JamesWilko released this Dec 18, 2015 · 44 commits to master since this release
JamesWilko released this Dec 6, 2015 · 52 commits to master since this release
Added a language selector to the Mod Options menu
Added German localization file*, submitted by Hoffy
Fix for opening chat while using a controller causing crashes
Fix keybinds not being able to be assigned after the Point Break heists update, thanks to GoonTest for submitting the fix
Fix for crashing while leaving the safehouse, thanks to cjure and aayanl for submitting the fix
Fix for some mods using delayed calls causing crashes if they were calling a function which does not exist
Fix for crash to desktop on startup due to Localization
*Note: Due to limitations, some accented characters were required to be replaced with unaccented versions. Once a work-around is found, this will be updated with the proper characters again
Added German localization file*, submitted by Hoffy
Fix for opening chat while using a controller causing crashes
Fix keybinds not being able to be assigned after the Point Break heists update, thanks to GoonTest for submitting the fix
Fix for crashing while leaving the safehouse, thanks to cjure and aayanl for submitting the fix
Fix for some mods using delayed calls causing crashes if they were calling a function which does not exist
Fix for crash to desktop on startup due to Localization
*Note: Due to limitations, some accented characters were required to be replaced with unaccented versions. Once a work-around is found, this will be updated with the proper characters again
JamesWilko released this Oct 26, 2015 · 63 commits to master since this release
Fixed the Payday 2 BLT to work post-Crimefest 2015.
Unknown Cheats Payday 2 Hacks
JamesWilko released this Jul 27, 2015 · 71 commits to master since this release
Merged changes to fix LuaNetworking post update 70 from GREAT BIG BUSHY BEARD.
JamesWilko released this Apr 12, 2015 · 80 commits to master since this release 1.12.2 8x8 resource pack.
A large library that assists in mod creation.
- Script File Manipulation.
- Custom Heist framework
- Modules Framework
- Easy ability to add content. Such as Masks, Melee Weapons, Weapon Mods etc
Editors
Editors were moved to BeardLib-Editor a while ago, get them there BeardLib-Editor
Documentation
The main documentation can be found on the wiki for this repo.
Download
You can download a stable release from modworkshop: https://modworkshop.net/mydownloads.php?action=view_down&did=14924
Dependencies
- SuperBLT or BLT
Templates
You can find them here: https://github.com/Luffyyy/BeardLib-Templates
A few mods that make use of BeardLib
- PD:TH Hud: GitHubModWorkshop
- Death Wish+: ModWorkshop
- SC's Mod: ModWorkshop
- HoloUI: GitHubModWorkshop
- Restoration Mod: ModWorkshop
- And a lot more in here: ModWorkshop
Custom content mods
Dallas | |
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Dallas's character icon. Dallas's profile image in the FBI Files. Dallas's sketch in the FBI Files. Dallas's paper craft model. | |
Career information | |
Role | Bouncer (formerly) Hitman (formerly) Assault – (PAYDAY: The Heist) Five m addons gta 5 mods. Mastermind & Crew Chief – (PAYDAY 2) |
Affiliation(s) | American Mafia (former) The Payday Gang |
Biographical information | |
Also known as | Nathan Steele |
Nationality | American |
Language(s) | English |
Age | 42 - (PAYDAY: The Heist) 44 - (PAYDAY 2) |
Physical description | |
Hair color | Black & grey |
Eye color | Hazel |
Height | 6' 2' |
Build | Trim |
Features | Moustache |
Ethnicity | Caucasian |
Other | |
Appearance(s) | PAYDAY: The Heist PAYDAY: The Web Series PAYDAY 2 |
Portrayed by | Karl Lakner: – (PAYDAY: The Heist) Eric Etebari: – (PAYDAY: The Web Series) – (PAYDAY 2) |
Voiced by | Simon Kerr |
Quotes | Quotation page |
Room | Dallas' Office |
Internal name | russian |
v·d·e |
FBI Description |
---|
FBI Files: If this one isn’t actually the leader, he’s definitely the trusted lieutenant. Dallas is one of the original four that emerged in 2011. He appears to be the Mastermind of the gang, and his calm demeanor under fire suggests both great experience and cunning intelligence. Security footage notes his hair is greying, possibly indicating he is one of the oldest members of the gang. His smiling clown mask with the American pattern has become the face for the Payday gang. |
- 'Eat this, asswipes!'
- —Dallas when throwing a grenade.
Nathan Steele, a.k.a. Dallas, is a 44-year-old chain smoking American Mastermind. He wears the American flag mask during heists, and is voiced by Simon Kerr.
BackgroundEdit
PAYDAY: The HeistEdit
Dallas worked for a Chicago mob when he was young. He later climbed the ladder and went from club bouncer to hitman. He has a brilliant mind disguised behind the face of a common thug. When he was thirty he tried to turn two Chicago mobs against each other, resulting in the deaths of policemen and mobsters. A hit was placed on Dallas by the mob leaders, but he managed to survive.
While he was in hiding he ran an underground gun range. He also performed hits against drug dealers, wishing to harm the American drug trade. After ten years in hiding, he had what Bain calls a criminal's version of a 'what am I doing with my life?' kind of crisis. He then decided to steal a shipment of weapons and try to find a criminal crew.
PAYDAY 2Edit
Dallas appears to also have an official occupation while not being a criminal, where he uses the name 'Nathan Steele'. In the web series, he was the bank manager of the First World Bank, which allowed the crew to rob with his inside help. In the Dentist trailer, he claims to be in 'financial transfers'. Whether or not this is a euphemism for his career as a bank robber or he is a real, professional financial consultant, remains to be seen. Although given he managed to attain the position of manager in a major bank, which would require him to know a lot about financing; Dallas may in-fact, be a legitimate consultant.
By the time of PAYDAY 2, Dallas was revealed to have a younger brother, who briefly took up the mantle of Hoxton when the former heister was arrested by the police.
![Unknown Cheats Payday 2 Unknown Cheats Payday 2](https://i.imgur.com/crZyDB1.jpg)
Achievements (Payday 2)Edit
Original Heisters In the First World Bank job, complete the heist from start on the OVERKILL difficulty or above with a full player lobby using all 4 characters from the PAYDAY: The Heist crew, Reinfeld Shotguns and Bernetti 9 Pistols. |
TriviaEdit
GeneralEdit
- Dallas is the most iconic character in the whole PAYDAY series, appearing as the main character on almost every media. He is described officially as 'the face that everyone fears', referencing to his position as the Mastermind/leader of the PAYDAY crew.
- He is most often considered to be the leader, or 'head' of the crew in promotional media as well as his personal Crew Chief Perk Deck, despite not making any tangible impact on gameplay with his presence/absence. Hector also notes that Dallas is the leader of the PAYDAY Gang in one of the voice tapes in the Hoxton Revenge heist.
- In Slaughterhouse of PAYDAY: The Heist, Bain gave Dallas the honor to signal the ambush on the Murkywater convoy. However, this is not seen again in the remake, surely because of the increased amount of heisters in the second game.
- He is modeled after Karl Lakner, the art director at Overkill Software. In PAYDAY 2, the actor who portrays him in the web series, Eric Etebari, provides his likeness for the character in-game.
- He shares his name with a large city in the state of Texas, USA.
- During development, the following nicknames were scrapped: Cowboy, Touchdown, and Chief.[1]
- Dallas was apparently intended to be a Russian during the earlier stages of development, as assets related to him are indexed as such in the game files.
- Dallas' voice actor (Simon Kerr) also provides the voice for the Bulldozer.[2]
PAYDAY: The HeistEdit
- He is depicted as the 'Assault' in the 'Upgrades' menu.
- The Clown, Beeef, and Alienware masks for Dallas have red and white stripes with stars imprinted on a blue layer, which represents the United States flag. The 'Secret' mask for Dallas has a similar red, white, and blue color scheme, but it lacks stars and the vertical orientation of the bands of color makes it more similar to the French flag than the United States flag. The golden mask does resemble the United States flag as well, though the mask is entirely made of gold. The 'Soundtrack' mask for Dallas also is colored red, white, and blue.
PAYDAY 2Edit
- He is depicted as the 'Mastermind' in PAYDAY 2.
- During the search for the rat in Hoxton Revenge, it is revealed that Dallas was originally going to be sold out to the FBI. This was suggested by the FBI handler, though due to the snitch believing him, as the crew leader, to be too risky and well-connected to be sold out, Hoxton was ultimately chosen and arrested in his stead. The conversation can be heard by playing one of the tapes scattered around the safehouse.
- Dallas is the only character playable for the tutorialheists. Allegedly, it has been two years since he last participated in a heist and Bain contracts him to see if he still got what it takes to be a heister.
- While this would align with the release dates of the games (PAYDAY: The Heist in 2011 and PAYDAY 2 in 2013), it does not take into consideration the first game canonically spanning from 2011-2012 and the second game from 2013 to current, with Dallas even making multiple appearances in trailers and the Web Series post-release.
- Dallas wields the JP36 in the background of the Mastermind skill menu.
- Dallas, along with Chains, can be seen wielding a Heckler & Koch HK416 in the first and second episodes of the webseries. His HK416 has a short barrel and an Aimpoint optic attached.
- Dallas's younger brother Houston temporarily took over the Hoxton mantle during the early timeline periods of PAYDAY 2. He was given the new name Houston when the Englishman was broken out of prison.
- In the web series teaser trailer for PAYDAY 2, Dallas is nowhere to be seen, and it was speculated that he was the driver of the van. However, it is revealed later in the first episode of the web series that Dallas was already at the bank, as seen on Bain's computer in the beginning. A speculation is that he works undercover in the bank as seen in the second episode of the web series.
- Dallas is played by actor Eric Etebari in the PAYDAY 2 webseries. His appearance in the series is very different from his in-game counterpart. The actor portraying Dallas has a gray goatee and slightly longer hair. Dallas's voice also lacks the rough 'smoker's lung'. Despite this, the character has probably remained the same as Simon Kerr still provides the voice of Dallas, and the slight change of appearance could simply be due to the time difference between the first and second game.
- Simon Kerr confirmed that he would return to voice Dallas via a post on Twitter. [3]
- Dallas is voiced by Kerr in the Breakout trailer, dubbed over Etebari's acting.
- Dallas carries a Bernetti 9, a Crosskill and an Uzi (actually a Mini Uzi, neither of the in-game variants) in the Hoxton Breakout trailer.
- He also demonstrates the effects of the Akimbo skill/Ambidexterity perk by dual wielding two weapons at two points during the video, though the way he does so cannot be replicated in-game.
- He can be seen dual-wielding both a Crosskill and a Bernetti 9 at the same time, as observed when he shoots the female prison guard with the latter but is still visibly holding the former with his left hand. These pistols can only be wielded in pairs of each weapon (Dual Crosskills vs. Dual Bernetti 9s) in-game.
- Later on, during the car chase, Dallas also uses two CAR-4-esque assault rifles simultaneously to fight off the oncoming SWAT team, though only pistols, shotguns, and SMGs can be wielded in said fashion in-game.
- He also demonstrates the effects of the Akimbo skill/Ambidexterity perk by dual wielding two weapons at two points during the video, though the way he does so cannot be replicated in-game.
- From the second episode in the Web Series, he calls the cops and states his name as 'Nathan Steele'. This could be his real name, or just another alias. This name is spoken again in the Dentist trailer.
- In the Butcher's Western Pack trailer, the name 'Nathan 'Dallas' Steele' is shown on a wanted poster.
- Dallas seems to refer to most people as 'buddy' based on his dialogue.
- At the end of The Diamond trailer, Dallas is seen picking up the Diamond in its reflection. Behind him, a shadowy figure with glasses (presumably the Dentist) shoots Dallas with a silenced pistol. After a flash of light, both Dallas and the Dentist disappear from the Diamond's reflection, and it becomes splattered with blood. This is likely done only to reflect the cursed nature of the artifact and how those who have it in their possession meet a deadly fate, as Dallas is still canonically alive and well in the game's final cutscene and epilogue.
- Dallas has a rather apparent aversion towards drugs and anesthesia in general, as demonstrated in the Big Bank teaser where he opted to have his dental fillings done without Novocaine injection.
- Novocaine has been reported to 'loosen lips' when administered; as such, Dallas was likely being cautious about his identity.
ReferencesEdit
- ↑http://forums.steampowered.com/forums/showpost.php?p=30863329&postcount=1
- ↑http://forums.steampowered.com/forums/showpost.php?p=30886186&postcount=35
- ↑https://twitter.com/nomisrrek/status/351106126177255425
VideoEdit
PAYDAY The Heist - Dallas Quotes
Payday 2 - Dallas Pager Responses
GalleryEdit
Payday: The Heist's Dallas, masked and unmasked.
Dallas unmasked photo used in the mask icons in PD:TH.
Dallas as seen in-game.
Ditto- taken from Karl's steam profile.
![Unknowncheats Unknowncheats](/uploads/1/2/3/7/123736477/554737067.jpg)
Dallas as portrayed by actor Eric Etebari in the PAYDAY 2 web series.
Dallas as depicted in the Skills menu
Dallas in the Gage Chivalry Pack trailer.
Dallas as he was originally to appear as a contractor in PAYDAY 2.
Dallas sketch from the FBI Files .
Dallas' mega mask.
v·d·ePAYDAY: The Heist | |
---|---|
Heists | Release:First World Bank • Heat Street • Panic Room • Green Bridge • Diamond Heist • Slaughterhouse DLC:Counterfeit • Undercover • No Mercy |
Weapons | Primary:AMCAR-4 • Reinbeck • M308 • Brenner 21 • AK Secondary:Mark 11 • Locomotive 12G • Compact-5 • GL40 Pistols:B9-S • Crosskill .45 • Bronco .44 • STRYK |
Deployables | Ammo bag • Doctor bag • Trip mine • Sentry gun |
Enemies | Regular:Security guard • Cop • FBI • Gangster • Blue SWAT • Heavy SWAT • Murkywater Special:Bulldozer • Cloaker • Shield • Sniper • Taser |
Characters | Dallas • Hoxton • Wolf • Chains • Bain • Minor characters |
Gameplay | Assault Waves • Civilians • Crew AI • Drills • Environmental hazards • Police Custody • Reputation • Risk Level (Overkill 145+) • Shout • Stealth • Upgrades |
Miscellaneous | Achievements • Challenges • Companies (GenSec • Murkywater) • DLC • FBI • Gangs & Mafias • Graphic options • Masks • Overkill Software • Steam Trading Cards • Timeline • Update history |
Gameplay • Heists • Skills & Perk Decks • Weapons & Equipment • DLC | ||||||||||||||||||
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Infinite experience and money and all weapons and modsLoad the 'Rats' mission from the Crime.net map. The 'Rats' mission will become available once you reach Level 13. Play through the mission until you reach the 'Bus Stop' side mission. The 'Bus Stop' side mission requires you to kill all of Mendoza's men on the bus. It can be completed in 37 seconds. Kill all the men on the bus, then run back to the helicopter. The mission will end, and you will be rewarded with experience and money. When it says 'Payday', press A to display a screen with three cards. Pick one of the cards to get a random item. When the item is shown, press Start, then select the 'Restart Game' option. This will reload the 'Bus Stop' side mission, but you will still keep the experience, money, and item you earned. You can keep farming experience, money, weapons, and mods by completing the 'Bus Stop' side mission as many times as desired. Once you reach Level 50, go back to the Crime.net map, and look for the 'Rats' mission with three yellow stars. Select the mission with the yellow stars, then keep completing the 'Bus Stop' side mission until you reach Level 100.
Easy 'Doctor Fantastic' achievementThe Big Oil job will become unlocked on your map after reaching Level 30. It is recommended you complete Day 2 stealthily, as it gives you enough time to look for all the clues in the lab. The clues will help you in identifying the correct engine. The correct engine and clues change each time you replay the mission. The clues are as follows:
1. There is a computer screen with a PSI value in the top right corner. It will tell you whether the engine has more than 5812 PSI or less than 5812 PSI. 5812 PSI are equal to 400 bars. There is a little white watch at each of the engines, allowing you to see how many bars the engine has.
2. There is a small clipboard on one of the tables (random location) with some black text written on it. It will tell you how many cables the correct engine has. It either says 1H (1 cable), 2H (2 cables) or 3H (3 cables). These are the cables going from the top of the big blue bottle to the engine itself.
3. There is another clipboard with a green checkmark. It will tell you whether the engine uses Nitrogen, Deterium, or Helium. View the large white board in the entry area of the lab to see which substance has which bottle color. You can then look for the small, colored bottles inside the engines (orange, blue, or green).
Use all of this information to narrow down the possibilities. Once you are sure you have found the right engine, pick it up, and bring it back to the airstrip. Activate the red flair, and wait for the helicopter. If you did this stealthily, the alarm will now go off automatically. Throw the bag with the engine into the helicopter, and survive for another three minutes until you hear back about the test results. If the tests confirm that you picked the right engine, you will get the 'Doctor Fantastic' achievement (before completing the mission).
Easy 'Fish A.I.' achievementOnce you start the second part of the Watchdogs mission (Day 2), the bags you previously robbed will be on the ground in front of you. Simply take one of the bags, and throw it into the water. You can throw it into the water at any point of the harbor to get the 'Fish A.I.' achievement.
In sentimental mood sheet music. We think the Duke himself would have liked this one.
Easy 'Guessing Game' achievementBefore attempting to get the 'Guessing Game' achievement, you should buy the following skills: Chameleon, Dominator, ECM Overdrive, and Shinobi. Other stealth skills can help, but these are the most important ones. A weapon with a silencer can also help. In the Firestarter (Day 2) mission, there is a random amount of wire boxes in the FBI building. Two of them will disable the alarm of the room you need to enter. You have to be very lucky and cut the two correct wires. There is absolutely no way to tell which ones are the right ones, and you are not allowed to use the computer. The boxes change each time you replay the mission. If you cut the wrong wire, the alarm will go off, and you should immediately restart the mission. The wire boxes spawn randomly. You should be able to get the right ones every 10-20 playthroughs. If you find the two correct wires and no alarm goes off, you can proceed. If any guards are in your way, use the Dominator skill to make them handcuff themselves. Go to the server room, and pick the lock of the door. Inside the server room is another door. Use an ECM Jammers (requires ECM Overdrive skill) to silently open the door. Grab the server, and bring it back to your vehicle without being seen. On your way out, you may want to use your second ECM Jammer to disable the cameras. Note: The mission can be played on any difficulty. Day 2 is the same for all difficulties.
Easy 'I Got It, I Got It!' achievementThis can be done in any mission that has money bags. You do not have to buy any skills to do it. Just grab a bag, and throw it into the air. As it falls down, press RB to catch it to get the 'I Got It, I Got It!' achievement. It may take a few tries.
Easy 'I Wasn't Even There!' achievementBefore attempting to get the 'I Wasn't Even There!' achievement, you should buy the following skills from the Ghost and Mastermind skill trees: Dominator, Endurance, Fast Hands, Shinobi, and Sprinter. If you try getting this achievement alone, it will take approximately 30 minutes. While playing with a team of four players, you can do it much quicker. You will spend most of your time running around and bringing loot bags from one place to another. In the Framing Frame (Day 3) mission, there are a total of five guards in the mansion. Use the Dominator skill to make them handcuff themselves. If the vault is behind the bookshelf in the bedroom downstairs, you will not be able to do this solo because it is too far away from the computer. Thus, simply pause the game, and restart the mission. It is completely random where the vault and other mission items spawn. After all guards are handcuffed, you can destroy the cameras and look for the five items. Once you have the items, go back to the roof, and set them up. You will now get several bags of coke. Bring the bags down to the vault. After all the bags are in place, you need to use the computer in the office. Using it the first time will open the vault, and using it a second time will disable the laser system. The lasers are the only tricky part in this mission. They will turn back on after a few seconds. Get into the vault as quickly as possible, and grab only one bag of gold. The lasers will beep three times before turning back on. If you do not get out of the vault in time, you will be trapped inside and have to start the mission from the beginning. Keep going back to the computer, override the laser system, grab another bag of gold, and bring it up to the roof. Do this until you have all the gold, and throw it below the zipline. If you do all this without triggering an alarm, you will get the achievement after reaching the extraction point.
Easy 'I'm Going All-in!' achievementAfter the Nightclub job begins, go to the main objective (a safe), and break it open. If you have explosive charges, you can use them to speed up the process. If not, you can use the normal drill. Once the safe is open, take the money inside, and bring it to the poker table downstairs. The poker table is in a small side room behind the kitchen. Put the money on the table to get the 'I'm Going All-in!' achievement. Note: The money bag does not have to stay on the table, it just needs to touch it for a short moment.
Easy 'Let's do Th..' achievement![Unknown Unknown](/uploads/1/2/3/7/123736477/148938866.jpg)
Before you can get the 'Let's do Th..' achievement, you need to reach around Level 40 with your character. You should then have enough skill points and money. You need to buy the Shaped Charge skill from the Technician skill tree. It requires eight skill points and costs $712,500. After buying the skill, make sure to select the trip mines in the inventory, and choose the Two-Piece Suit (armor). It will make you run faster. The recommended weapons to use are ones with good mobility, and do not add any modifications. The mods usually make the weapons heavier and slow you down a little bit. Once the Ukrainian job begins, immediately run to the rooms in the back of the jewelry store. Plant an explosive charge on one of the safes. The safe that contains the tiara (mission objective) is random. Take the tiara, and go back to the van as quickly as possible.
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Easy 'Painting Yourself Into A Corner' achievementBefore attempting to get the 'Painting Yourself Into A Corner' achievement, you should buy the Dominator skill from the Mastermind skill tree. It allows you to intimidate enemies, and they will silently handcuff themselves without triggering an alarm. The Cleaner skill from the Ghost skill tree can also help. It allows you to move enemy corpses around, if necessary. Also, select the ECM Jammer as your equipment. It is not necessary, but if the cameras have unfortunate positioning, it will give you enough time to eliminate an enemy. If enemies have a red exclamation mark above their head, you are fine. They just cannot shoot at you or trigger an alarm. The locations of enemies, cameras, paintings, and rooftop entry points are completely random each time you restart the mission. You will have to adjust your strategy accordingly. If you are playing the Normal job version of Framing Frame, you can pause the game and choose 'Restart Game' to try again. The chosen difficulty does not matter. There is no difference between doing this on the Overkill or Normal difficulty. Use the following strategies during the Framing Frame (Day 1) mission to get the achievement easily:
1. Leave the cameras intact, and eliminate all of the enemies first. If an enemy sees a destroyed camera, they will trigger an alarm.
2. Only use the Dominator skill or melee attack.
3. Do not kill enemies in front of cameras, as it could trigger an alarm.
4. If you kill enemies, you have to answer their pager. If you use the Dominator skill, you can safely walk away.
5. Avoid shooting your weapons (including silenced ones) while enemies are still moving around. Even if you shoot a silenced weapon and accidentally hit a wall, the enemies might hear it. Only use a silenced weapon when it is absolutely necessary and you are positive you will hit your target.
6. Stay crouched, so the cameras will not easily spot you.
7. After all enemies are handcuffed or dead, destroy the cameras.
Once you have done the above, look for all paintings with a red sticker in the bottom right corner. There is a random amount of paintings -- so double check that you have all of them before leaving. There can be up to nine paintings.
AchievementsAccomplish the indicated achievement to get the corresponding number of Gamerscore points:
- Coming in Hot (10 points): On day 1 of the Watchdogs job, don't let the cops shoot and destroy the escape vehicle.
- Fish A.I. (10 points): On day 2 of the Watchdogs job, throw a loot bag into the sea, hoping fish move away as it gets near.
- Guessing Game (40 points): On day 2 of the Firestarter job, complete the heist in stealth without hacking the computer.
- The First Line (30 points): On day 3 of the Firestarter job, find the rare hockey poster of the OVERKILL hockey team.
- F in Chemistry (10 points): On day 1 of the Rat job, blow up the lab.
- Caribbean Pirate (30 points): On day 2 of the Rat job, bring additional meth bags to the trade, but steal your payment instead.
- Short Fuse (20 points): On day 3 of the Rat job, get away with 7 bags without defusing any bombs.
- Painting Yourself Into a Corner (40 points): On day 1 of the Framing Frame job, steal all sold paintings without being seen.
- Big Deal (20 points): On day 2 of the Framing Frame job, trade 9 paintings.
- I Wasn't Even There! (40 points): On day 3 of the Framing Frame job, send the gold by zip-line without ever tripping the alarm.
- Smooth Criminal (20 points): Reach reputation level 25.
- Career Criminal (20 points): Reach reputation level 75.
- I got it, I got It! (30 points): Catch a bag mid-air.
- I Knew What I Did Was Wrong (10 points): On day 1 of the Big Oil job, enter the basement, open the ATM machines and take the loot.
- Doctor Fantastic (30 points): On day 2 of the Big Oil job, complete the heist with the first engine being correct.
- Diamonds are Forever (20 points): In the Jewelry store job, steal and secure 4 bags without the escape car leaving the first time.
- Let's do Th.. (30 points): In the Ukranian job, complete the heist within 35 seconds.
- Yeah he's a Gold Digger (20 points): In the Four Stores job, find a gold bar in a safe.
- I'm Going All-in! (10 points): In the Nightclub job, put a bag filled with money on the poker table.
- Shoot the Glass! (10 points): In the Mallcrasher job, destroy all windows in the mall.
- Lord of War (30 points): On day 1 of the Firestarter job, steal all the weapons from the hangar.
- King of the Hill (30 points): In the Park escape, ensure that no law enforcement enters the park before the escape van arrives.
- You Shall not Pass! (30 points): In the Overpass escape, don't let the cops set foot on the bridge before you can escape.
- Cappuccino to go, Please (20 points): In the Cafe escape, secure all loot and escape within 30 seconds of the escape van arriving.
- Bullet Dodger (40 points): In the Street escape, complete the escape without killing any enemy snipers.
- They see me Baggin', They Hatin' (20 points): On the Garage escape, get away with 8 bags.
- Tip the Scales (10 points): In the safe house, find the hidden basement.
- I'm a Healer-Tank-Damage-Dealer (20 points): Spend 10 skill points in each skill tree.
- Man of Iron (40 points): Equip the Improved Combined Tactical Vest.
- Going Places (50 points): Gain $1,000,000 in total spendable cash.
- No Turning Back (10 points): Complete your first job.
- Spend Money to Make Money (50 points): Spend $1,000,000 in total cash.
- You Gotta Start Somewhere (10 points): Reach reputation level 5.
- Guilty of Crime (20 points): Reach reputation level 10.
- Armed and Dangerous (40 points): Reach reputation level 50.
- Most Wanted (50 points): Reach reputation level 100.
- Fully Loaded (10 points): Own 9 weapons.
- Weapon Collector (20 points): Own 18 weapons.
- No one Cared who I Was.. (10 points): Until I put on the mask.
- Masked Villain (10 points): Modify a mask for the first time.
- Armed to the Teeth (10 points): Modify a weapon for the first time.
- Would you Like Your Receipt? (10 points): Buy a weapon for the first time.
- How do you Like me Now? (10 points): Equip an armor for the first time.